Need for Speed: The Run shifts you into a underground world of cross country street racing and mobs. I played this particular demo for hour via Playstation +'s program on PSN. The Run was developed by Black Box and published by Electronic Arts for the PC, Playstation 3, Xbox 360, Wii and 3DS. The game released last year November 15, 2011.
The title screen housed the menu tabs of The Run, Challenge Series, Multiplayer, View Cars, Settings, Extras and NFS Store. The controls are from my Dual Shock 3: R2-accelerate, LS-steer, R-look forward/back, R1-change camera, L2-brake, R-look forward/back, R1-change camera, L2-brake, R-look left/right, Square-handbrake, Select-checkpoint, X-nitrous, Triangle-gear up and O-gear down. Controls are vintage Need for Speed. These games all feel and play similarly to a certain extent. The Run is no exception. I would rate the controls good when turning, braking weaving and drifting.
The next action I took was to play some The Run which is the story campaign mode. A long time ago I got the impression that Need for Speed The Run is suppose meld story gamepaly with a driving game. To cut to the chase, no it doesn't. What I got with my hour time was cutscenes featuring Heavy Rain style QTEs when controlling the game's protagonist Jack Rourke. The QTEs weren't bad and reminded me of Heavy Rain (escaping a car being crushed by a car crusher). Yea, that was in Heavy Rain. The story campaign has cutscenes in between missions but lacked substance in the end. Maybe the full game has some captivating cutscenes and QTE gameplay, I do not know.
I also played some Multiplayer which had Quick Match and a Playlist which features races such as Muscle Car Battles, The Underground, Super Car Challenge, Exotic Sprint Racing and more. The race I played had like 4 other players and took place on a night map called Blue Ridge which was a extremely short race. Understanding menus and selecting cars weren't an issue with multiplayer since everything was presented really well. The multiplayer from the looks of it isn't deep for a driving game. It appears really compact in scope and content compared to other driving games. Just like single player you earn XP and unlocks by performing well in multiplayer. I also played a Challenge Series which centers around earning medals.
Need for Speed The Run seems like another decent Need for Speed game. With that said nothing special stands out. It just seems like another Need for Speed game except this one has some Heavy Rain cutscene gameplay intertwined into its single player campaign. Spec Ops The Line Demo Review