Monday, August 8, 2011

El Shaddai: Ascension of the Metatron - Demo Impressions

El Shaddai: Ascension of the Metatron Boxshot
El Shaddai Ascension of the Metatron exudes all that is good regarding Japanese gaming. From the wild creative art style to its fast paced Devil May Cry/ Bayonetta esque gameplay. El Shaddai of the Metatron definitely has a identity of its own when talking about Japanese action videogames. The demo itself was good and lasted plenty of time giving the gamer a good idea of what to expect from the full retail game.
You take the role of protagonist Enoch in this action beat em up whose ultimate goal i never had a chance figured out. A few things are apparent however, Enoch can take enemies weapons from them and use them with his powers creating powerful attacks.

There are items, weapons and collectibles to be had in the demo. Flame of Power and Light of the Blessing are defense and health items Enoch collects as he defeats enemies. I played the demo on my Playstation 3 and the Duel Shock 3 layout is as follows: L1-steal weapons, LS-move, Square-attack, R1-guard and X-jump. The controls are good but not in the same ballpark as say a Devil May Cry or Bayonetta. I did like the controls during the 2D section jumping etc.
The demo of El Shaddai Ascension of the Metatron takes you to a beautiful artistically designed world but not only in 3D but also 2D. I cannot emphasize how unique the visuals are in this game. The only downside graphically regarding this game would be the facial detail during cutscenes. Otherwise this game has real pleasing art design thats unforgettable.
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The enemies looked similar to Enoch with names like, Ezeka-H or Ezeka-Z etc. I know, kinda weird names but Japanese developed videogames has always had a charming quirkiness about them to western eyes. As Enoch takes damage his armor is ripped from him. The difficulty was challenging especially the boss battles. And yes, i actually had it on the easy difficulty settings.
The combat was fun. Taking away enemies weapons and killing them was addicting. The exploration and 2D platforming levels were fun and quite a challenge. The boss fights were engrossing albeit strange at times. The sound design was decent but didn't stand out quite like the game's visuals. Overall a decent Japanese developed action adventure beat em up demo. Its not in the same league as some of the "great" hack n slash games out, but it definitely has its own charm and character about it. Other articles: DC Universe Beta Review

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